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How to Play Spades
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Players
In a typical game, there are four players and two team. You are on the same team as the person across from you and the same goes for the other two.
The Goal of Spades
The goal is to accumulate points, and the first to 500 points wins.
Dealing
The dealer will deal out all of the cards so each player will end up with 13 to start.
Bidding
Bidding is simply guessing how many 'tricks' you can take. Before each round of Spades begins, each player will bid (or guess) how many tricks they will take.
The teams then add together the total number of bids. This is the number of tricks that team has to win in order to get a positive score.
The first player to bid is the person to the left of the dealer. Bidding then continues clockwise around the table.
You may bid on any number from 0 to 13. But be smart and remember that it's very difficult to get all or even half of the tricks. A bid of zero or 'nil' is another strategy we'll talk about shortly.
Here's an example: Sarah deals. Beyonce who is to her left bids 3. Billy then bids 1. Terrance bids 4. And finally Sarah bids 4. Billy and Sarah's goal is to win at least 5 tricks based on their bids (4+1), Terrance and Beyonce will attempt to win at least 7 (4+3).
As mentioned previously, a bid of zero is also called a nil bid. This is basically a player trying NOT to win any tricks. Why would anyone do that though? Well, there's a huge bonus if you can bid nil and succeed. There's also a penalty for bidding nil and getting 1 or more tricks. We'll talking about scoring shortly.
Playing Spades
After all of the bidding is done, the player to the dealers left begins by playing any card EXCEPT for a spade. It can be any heart, diamond or club, but no spades.
Then, again in clockwise, each player lays down a card (trick) face up. The card must be of the same suit as the person who started (in this case, the person to the left of the dealer). If you do not have the same suit, you can play any card of any suit!
If someone plays a spade, that spade trumps all other cards EXCEPT for higher spades. So even if someone plays the Ace of diamonds, and I play the 2 of spades, I win that trick if no other spades are played. If no spades are played, the highest card wins of the suit that was played first. The winner of each trick leads on the next.
After the first spade has been played, then spades are 'broken.'
Scoring
So we've already talked about how the goal is to get the number of tricks that you and your partner bid. If you bid 5, you want to get at least 5. If you get exactly 5, you win 10x your bid, so 50 points. Additional tricks (overtricks) are only worth one point apiece.
This means if my partner and I bid 5, then get 7 tricks, our total score for that round will come to 52.
However, if we don't get 5 tricks, we're in trouble. This means we lose 10 points for each bid. So if we bid 5, then get 4 tricks - we lose 50 points! Eek!
Sandbagging: Each trick we win that is over the bid is known as a bag. Back to the example: if we bid 5 and get 7, then we get 2 bags.
Bags can also be bad. Each round you keep track of the number of bags you get, and if you reach a total of 10 bags, you lose 100 points on that round. Your bag count then starts back at zero.
Remember the nil (or zero) bid? If you can pull of a nil bid and get no tricks, you receive 100 points! This will be in addition the number that your partner wins or loses. If you bid nil and don't pull it off, you lose 100 points so it can be very detrimental as well. Again, your partner's score is still factored into the round as well.
If a nil bid fails, the tricks won by the nil bidder don't count towards the partner's bid, but would count as bags for the team if the total goes over your partner's bid.
The side that reaches 500 points first wins the game. If both sides reach 500 points in a single deal, the side with the higher score wins. Got it? Then get back up there and play some Spades!!!
Terminology
Trick:
When all four cards are layed out, the trick is what you call the winner of that particular throw down.
Book:
This is pretty much the same thing as a trick. Treat it as such.
Hand:
The series of books or tricks where all 13 cards that is player is dealt are played.
Bid:
This is the number of tricks/books that you think you will get in any given hand. You combine the number you think you will get with the number your teammate estimates
Contract:
This is the number of tricks/books that you and your partner must get for the hand in order to not be docked.
Under trick:
It is just like it sounds: not getting quite the number of tricks that you wanted for a hand. This usually results in loss of points.
Bag:
This is also referred to as an overtrick. This is when you get more books than you estimated before the hand. Ten bags incur a penalty of 100 docked points.
Void:
When you don't have any of the cards of the suit that is being played.
Trump:
Having a better card to lay down than the others that have been played. Spades trump all in this game of course!
Sluff:
This is when you don't have the suit being played but you also don't have a trump card. This is sometimes a good thing early on when you are trying to get rid of some of the less desireable cards.
Nil:
When you declare that you will get no books/tricks you are declaring nil. If you accomplish this, you get a lot more points!!
Game type | Trick-taking card game played by individuals or pairs |
Number of players | Min 2 players, max 5 players |
Deck | One standard 52 card deck |
Wild cards | No, not in standard Spades |
Trump | Yes (always spades) |
Rank of cards | A-K-Q-J-10-9-8-7-6-5-4-3-2 |
Spades is a trick-taking card game where spade is always trump. The rules outlined on this page are commonly used goals, but variations of Spades that adhere to other rules to exist. Before you start playing Spades, online or offline, it is therefore a good idea to check which rules that are used in that specific setting.
Spade can be played by two to five players. It can be played as a game where everyone plays individually, or a game where a pair work together to bean another pair.
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Spades for four individual players
A standard 52 card deck is used. The object of the game is to win the least number of tricks.
The game is scored by hands. Before the game begins, the players must agree how many points that is required to win the game. Playing to 500 points is common, but if the players doesn’t have time for this a lower number can be elected, e.g. playing to 200 points.
Before the game beings, the players must also appoint one of them to be the writer. The writer will write down all the bids and all the scores, and must keep this information available to all players at all times.
In case of a tie, players participate in one more round of play to break the tie.
Playing Spades – a step by step guide
- Each player draws a card from the deck. The person with the highest card becomes the dealer. The drawn cards are shuffled back into the deck.
- The dealer deals the entire deck of card, face down, one card at the time, clock wise. The first card is dealt to the player seated left of the dealer. When the dealing is over, each player should have 13 cards.
- Each player picks up their own cards and look at them. (You will probably want to arrange your cards by suits, since this makes it easier to play Spades.)
- It is now time for the bidding part of this game. The player seated left of the dealer starts by telling how many tricks he expects to win. The process the continues clockwise around the table, until all four players have told how many tricks they think they expect to win.There is only one round of bidding. You must bid at least one, passing is not permitted.
- The player seated left of the dealer makes the opening lead. Each player then acts, clockwise around the table. Each player must follow suit, if possible. If you can not follow suit, you may play a trump or discard. The trick is won by the player who played the highest trump. If no trump was played, the trick is won by the player that played the highest card of the correct suit.
- The player who won the previous trick is the one who opens next.N.B! Spades can not open unless spades have already been played, or the player has nothing but spades in her hand.
- Playing continues until all the players are out of cards. This means that 13 tricks will have been won.
- It is now time for the scoring. If you make the contract (the number of tricks bid), you get 10 points for each trick bid, plus 1 point for each overtrick. An overtrick is any trick that you take in addition to the tricks required to fulfill your bid.
Example #1: You bid 5 and then managed to win exactly 5 tricks. Your score is now 5 x 10 points = 50 points.
Example #2: You bid 5 and then managed to win 8 tricks. You get 10 points each for your first five tricks, but only one point each for the remaining three tricks. (5 x 10 points) + (3 x 1 point) = 53 points.
Example #3: You bid 5 but only manages to win 4 tricks. This is called breaking contract. You now get 0 points.
Spades for two individual players
When Spades is played by two players, the same rules and procedures as above are followed, with the necessary accommodations. For instance, each trick will be two cards instead of four.
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The dealing procedure is however completely different from Spades for four individual players.
- The players draw for high card.
- The deck is placed in the middle of the table.
- The player who drew the highest card starts by picking the top card and looking at it (without showing it to the other player). The player can now either keep the card or discard it.
- KEEPING THE INITIAL CARD: If he keeps the initial card, his next action will be to pick up the new top card from the deck, look at it, and discard that card face down.
- DISCARDING THE INITIAL CARD: If he discards the initial card, he discards it face down and picks the new top card from the deck. He must keep that card.
- The second player now picks up the top card from the deck and looks at it, and can either keep or discard it. He will follow the same rules as stated above.
- The players take turns looking at and discarding cards until they have 13 cards each and 26 cards have been discarded.
Spades for three individual players
When Spades is played by three individual players, the same rules and procedures as above are followed, with the necessary accommodations.
There is one important special rule:
- Before the game starts, the deuce of clubs is removed from the deck. This means that there is only 51 cards left: 17 cards for each player. Thus, there are 17 three-card tricks to be made.
Spades for five individual players
When Spades is played by five individual players, the same rules and procedures as above are followed, with the necessary accommodations.
There is one important special rule:
- Before the game starts, the deuce of clubs and the deuce of diamonds are removed from the deck. This means that there is only 50 cards left: 10 cards for each player. Thus, there are 10 five-card tricks to be made.
Spades for two pairs
When Spades is played by two pairs, competing against each other, the partners sit across from each other to make is difficult for them to see each others cards.
The same procedures as above (Spades for four individuals) are followed, with a few notable exceptions.
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- The minimum bid is two for each player.
- The two partner’s bids are added together to form a joint contract (bid). Example: Sarah and Michael is a pair. Sarah bids four tricks and Michael bids five tricks. The pair bid is now 4 + 5 = 9 tricks. When it comes to scoring, it doesn’t matter how the pair wins nine tricks or more. If Sarah wins six tricks and Michael wins three tricks, they have still fulfilled their contract.
- The person who wins a trick leads next. He can not let his partner lead instead.